45 lines
1.1 KiB
JavaScript
45 lines
1.1 KiB
JavaScript
var state = 0; // 0: start; 1: long count; 2: short count; 3: timeout; 4/5: blink
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var counter = 0, step = 1, delay = 1;
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function countdown() {
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// change state if counter is down
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if (counter <= 1) {
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state += 1
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if (state == 1) {
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counter = countdown_timeout_min
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step = 1
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delay = 60000
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}
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if (state == 2) {
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counter = 60
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step = 5
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delay = step * 1000
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}
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if (state == 3 || state == 5) {
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window.status = countdown_lock_expire
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state = 3
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counter = 1
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step = 1
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delay = 500
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}
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if (state == 4) {
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// blink the above text
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window.status = " "
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counter = 1
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delay = 250
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}
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}
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// display changes
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if (state < 3) {
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var msg
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if (state == 1) msg = countdown_lock_mins
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if (state == 2) msg = countdown_lock_secs
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window.status = msg.replace(/#/, counter)
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}
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counter -= step
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// Set timer for next update
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setTimeout("countdown()", delay);
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}
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