# Define a network where clients may be dynamically defined. client dynamic { # # You MUST specify a netmask! # IPv4 /32 or IPv6 /128 are NOT allowed! ipv6addr = 0:: netmask = 0 # # Define the virtual server used to discover dynamic clients. dynamic_clients = dynamic_clients # # Define the lifetime (in seconds) for dynamic clients. # They will be cached for this lifetime, and deleted afterwards. # # If the lifetime is "0", then the dynamic client is never # deleted. The only way to delete the client is to re-start # the server. lifetime = 3600 } # Le même, en ipv4 client dynamic { ipaddr = 0.0.0.0 netmask = 0 dynamic_clients = dynamic_clients lifetime = 3600 }